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About the Role
The Software Engineer IV plays a key role in an Agile/Kanban based software development environment, creating robust platforms and innovative gaming products for current and emerging markets. The Software Engineer IV has a high-level of proficiency in software development practices, producing high quality, robust, and maintainable products. This engineer has strong SDLC (Software Development Life Cycle) experience, mentors junior developers as needed, and is expected to complete assigned tasks with minimal supervision
Job Requirements (What you'll do)
Follows a disciplined Agile/Kanban software development process in task estimation, design, development, code reviews, unit/integration testing and defect fixing of products
Thrives on an Agile/Kanban team
Assists in the overall schedule estimations of product releases
Assists with or creates technical design documents for the products
Assists with software architecture and design documents for the products
Works with senior staff to write code that adheres to the written specifications
Initiates and/or participates in peer reviews of code design and written code
Documents new/modified code, and develops/automates unit and integration tests to verify the changes
Analyzes existing software to debug and troubleshoot field issues that may arise
Eliminates and prevents technical debt
Performs all other tasks as assigned
Qualifications (What we're looking for)
Ability to work at a high level with minimal supervision
Experience programming on Linux or Windows platform
Advanced working knowledge of Object-Oriented Analysis and Design (OOAD)
Knowledge of design/modeling with tools such as UML
Knowledge of and experience with design patterns
Attention to detail
Ability to keep up with new technologies/tools, and design techniques and lead adoption of those technologies with the team
Proficient in Microsoft Office (Word, Excel, PowerPoint, etc.)
Excellent communication, planning and organizational skills
Ability to work well in a team environment
Experience with continuous integration systems
Experience mentoring more junior developers
Experience in the following:
C#
Debugging - GDB and Visual Studio
Version control (SVN / GIT)
Testing frameworks including GTest
Experience in network protocols a plus
Experience in database design and development a plus
Education, Training, and Experience
Bachelor’s Degree in Computer Science/Engineering or related field or equivalent experience
At least 10 years professional software engineering experience; including two or more products
At least 1 year of gaming or related technology experience is a plus