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Senior Technical Artist
London W1T Salary negotiable
To apply-email your CV to info@bmepromise.org

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Core Abilities

Our Senior Technical Artists are all game developers. We’re particularly interested in candidates who’ve worked on their own game projects.

We expect:

  • Expertise in the Unity engine and Unity UI in particular.

  • Experience of different architectural approaches to building a game in Unity, especially with regards to making it possible for multiple disciplines (art, animation, audio) to work independently in the engine.

  • The ability to write clean, performant C# code when necessary.

  • A drive to solve problems in a thoughtful, elegant way.

  • The drive to proactively clean up or fix unoptimised assets and knowing when to do so.

  • Experience working closely with programmers, and the ability to communicate technical information to them remotely.

We appreciate:

  • Experience working with Git and knowledge of its best practices.

  • Unity Editor scripting ability.

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Technical Artist 
London W1T Salary negotiable
Send your CV to info@bmepromise.org

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Core Abilities

Our Technical Artists are all game developers. We’re particularly interested in candidates who’ve worked on their own game projects.

We expect:

  • Expertise in the Unity engine and Unity UI in particular.

  • Experience of different architectural approaches to building a game in Unity, especially with regards to making it possible for multiple disciplines (art, animation, audio) to work independently in the engine.

  • The ability to write clean, performant C# code when necessary.

  • A drive to solve problems in a thoughtful, elegant way.

  • The drive to proactively clean up or fix unoptimised assets and knowing when to do so.

  • Experience working closely with programmers, and the ability to communicate technical information to them remotely.

We appreciate:

  • Experience working with Git and knowledge of its best practices.

  • Unity Editor scripting ability.

Requirements

You must be eligible to work in the UK & speak professional-level English. Applicants may be asked
to complete a short technical art test at home.

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Talent Acquisition Associate
London W1T Salary negotiable
Send your CV to info@bmepromise.org

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Key Responsibilities

  • Identify candidates from a wide range of sources, contact and qualify them, then manage their progress through our recruitment process

  • Test new candidate sources and sourcing methods

  • Help boost candidate diversity and inclusion and develop best practices for achieving that

  • Work with hiring managers to identify hiring needs, manage candidate processes and feedback and understand the roles

  • Attend recruitment events to speak with candidates and promote Tripledot as an employer

  • Enter candidate data into our Applicant Tracking System

  • Manage external recruitment agency resources on roles

  • Regularly report role progress and challenges to the Director of Talent Acquisition

  • One or more years in games recruitment or highly successful experience in another recruitment sector working with high-quality candidates and processes

  • Excellent people skills – you must be able to engage and motivate candidates, help them understand how exciting our opportunities and company are and support their individual needs in a personal and detailed manner. The ability to understand people’s needs and motivations, and how that impacts their fit for the role is important

  • Fast-paced, focused work ethic – we have a small team and a lot of work to do. You will need to take ownership of the roles you work on, learn them inside and out and find the very best people for them

  • Self-directed learner – you must be intelligent and interested in continually improving your approach to recruitment and your role

  • Excellent English language skills are required, with good grammar and attention

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Senior Game Artist (UI)
London W1T Salary negotiable
Send your CV to info@bmepromise.org

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  • Creating initial UX flow diagrams, guided by a game design document.

  • Designing and developing an appropriate visual style for the project with an awareness of player demographics and the quality level of competitors in the market.

  • Creating the user interface (UI) with UX best practices in mind.

  • Creating UI-related key artwork and illustrations for the project.

  • Discussing designs with the Producer throughout development to ensure they are aligned with the product vision and iterating upon them when necessary.

  • Preparing briefs for external studios when large quantities of artwork is needed, giving them direction and feedback as required.

  • Implementing designs into the Unity engine, assisted by the in-house technical art team.

  • The skill and eye for design you bring to the team will have a significant impact on the look and feel of our future games.

Core Abilities

For this role, we’re looking for an experienced UI Artist to ensure the quality of UI in our games, in both design and visual polish, so that our new projects can stand out in the competitive mobile games market. We value artists who have a range of skills as there will be many opportunities to use them throughout the game development process.

Requirements

  • A portfolio of previous mobile game experience, displaying high-quality work on par with the big players in the mobile game industry.

  • Previous experience working in a team on at least one substantial live mobile game product.

  • Understanding of the mobile games market, its design styles and trends; how a blockbuster game needs to look, and why.

  • The ability to draw from references within, and outside of the games industry.

  • An eagerness to learn, to get hands-on with the game engine and to help improve our workflow.

Additional skills

  • A grounding in graphic design and typography.

  • Experience working with the Unity game engine.

You must be eligible to work in the UK & speak professional-level English. Applicants may be asked to complete a short art test at home.

Core Requirements

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Social Media Manager
London W1T Salary negotiable
Send your CV to info@bmepromise.org

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Key Responsibilities

  • Execute and own the Social Media Marketing, Community strategy, Influencer Marketing Strategy

  • Build, execute and maintain player messaging and engagement strategies and campaigns on key platforms

  • Regular reporting to the wider organisation on current community trends and sentiment

  • Monitor social trends and incorporate findings into planned campaigns and initiatives

  • Work closely with the wider Marketing team to ensure consistent and impactful campaign execution

  • Act on behalf of our players and bring their voice into studio team meetings and discussions

Requirements

  • Independent creation and successful execution of community-focused marketing campaigns

  • Experience in moderating community discussions with large active communities, including the creation of style guides, tone, response strategies

  • Effective time management and project management skills

  • Excellent verbal and written communication skills

  • Community Management, Social Media Management experience is a big plus!

  • Gaming experience is a big plus!

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Senior Data Scientist
London W1T
Salary negotiable 
Send your CV to info@bmepromise.org

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Core Abilities

Tripledot Studios are looking for an experienced Data Scientist who is eager to build, define and push the boundaries of our analytics. Successful candidates will partner with product and marketing to assure that the most relevant data is identified, tracked, analysed and made into actionable insight across all our games. We currently capture 10,000+ data points per second (and growing fast!) so this is a great opportunity for the right candidate to join a fast-growing company and make a significant impact.

Responsibilities

  • Partner with Marketing and Product teams to define data products that will deliver actionable insight into our games (user acquisition, engagement and monetization)

  • Develop and iterate on cutting-edge data pipelines and data models in production to ensure data integrity and efficiency

  • Develop models, reporting, and dashboards using Looker

  • Design and implement advanced statistical testing for specific problem-solving needs (e.g. multi-variant testing)

  • Design, develop, and deliver predictive models to answer critical business and game questions

  • Conduct proactive in-depth analysis and modelling to uncover hidden opportunities

Requirements

BSc in Computer Science, Statistics, Math, Physics, Engineering or other quantitative disciplines; Advanced degree is a plus

  • 4+ years of experience in a Data Scientist or similar role performing quantitative, statistical analysis

  • 4+ years’ experience using SQL, including complex queries from multiple data sources.

  • 3+ years’ experience using statistical software such as Python or R to manage and/or analyse data

  • Proficiency in statistics such as distributions, predictive modelling, data validation, statistical testing, and regression

  • Strong team spirit

Bonus Points

  • Experience creating and writing reports using Looker or similar

  • Experience within the mobile gaming industry

  • Knowledge of machine learning techniques such as Decision Forests, Data Mining, Clustering, and Classification

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Senior 3D Artist
London W1T
Salary negotiable 
Send your CV to info@bmepromise.org

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Core Abilities

As our new Senior 3D Artist/Generalist, you will be working within our multi-discipline art team making a wide range of 3D assets both real-time and pre-rendered.

You will be working closely with our Art Lead, Game Artists, Tech Artists and Outsource partners to ensure assets are of the highest quality possible and within the performance constraints.

Key responsibilities may include:

  • Creating high-quality 3D artwork, polished gameplay and environment assets with a great eye for silhouette, lighting, colour and scene composition

  • Creating mood boards and reference documentation and clearly present it to the team

  • Adhering to industry best practices around optimisation and integration to ensure best in class performance on all devices

  • Ensuring artwork follows the agreed project style

  • Working collaboratively with other game artists, as well as members of the wider team, such as tech-artists, animators, product managers and QA

  • Respecting deadlines to help the team to produce the game efficiently and in line with the required schedule

  • Excellent 3D skills in both high and low poly with proven expertise in creating assets for mobile games.

  • Strong grasp of colour theory and composition

  • Strong proficiency with Unity3D

  • Experience with hard surface and organic modelling, environment objects and landscape

  • Comfortable working in a variety of styles, especially in a mainstream cartoon style for casual mobile games.

  • Texturing skills.

  • Familiar with setting up materials such as water, metals and vegetation

  • A strong understanding of lighting principles and experience with either in-game and “pre-rendered tools”

  • Understanding of technical art and optimisation / technical constraints specifically for mobile devices and Unity.

  • Expert knowledge of a major 3D package such as Maya, Cinema 4D, 3DS Max or Blender

  • Experience with written documentation such as style guides and mood-boards

  • Experience working in an agile environment

 

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Product Manager
London W1T
Salary negotiable 
Send your CV to info@bmepromise.org

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Core Requirements

  • Several years of experience as a Product Manager/Owner, preferably on a live product in the F2P mobile space.

  • Experience leading a team of developers and analysts from product conception, through execution, to a live product.

  • A proven and exceptional analytical thinker who can dive deep into details as well as command a holistic view of a product.

  • Experience with conceptualising, executing, and analysing AB tests on live products.

  • Experience managing stakeholder relationships. Preparing and presenting findings and insights to key stakeholders and team members.

  • Experience creating KPI dashboards and retrieving data to drive product and process decisions.

  • Experience with visualisation tools such as Looker and Tableau

  • Experience with data languages such as Python, Matlab, SQL, and R.

  • Experience creating product roadmaps, features, and strategies based on data, market trends, and user studies.

  • Incredible communication skills with an ability to inspire and rally teams to a common goal.

Bonus Requirements

  • Experience with monetization such as in-app purchases or ad-based monetization.

  • Experience using statistical models for building LTV projections.

  • Experience with user acquisition such as performance marketing and campaigns.

  • Passion for mobile games.

 

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Marketing Manager (Monetisation)
London W1T
Salary negotiable 
Send your CV to info@bmepromise.org

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About You

You are a strong analytical and technical person who is also able to problem solve creatively and thrive in a fast-paced, dynamic environment. You’re passionate about building best in class sophisticated processes. You are able to see the big picture as well as be extremely detailed oriented. You’re the kind of person who wants to understand the “why” not just the “what”.

About the Role

We are looking for an enthusiastic Marketing Manager to join our London Office. In this role, you will work closely with the Product and Marketing teams in order to improve our games’ monetisation strategy. The role will cover:

  • Exploring monetisation opportunities (finding ways to increase ARPDAU)— ad placement, ad funnel efficiency, waterfall optimisation, new formats. Answering some of the following questions:

    • Is our ad placement optimal? How frequently should we be showing ads?

    • Are there any parts of the ad serving process that are not optimised? Where are we losing opportunity?

    • What can we be doing to take advantage of market fluctuations in CPMs?

    • How can we improve our LAT ARPDAU

  • Partnerships

    • Negotiating direct deals with DSPs

    • Testing the benefit of having direct deals

  • Managing projects — cross-promotion, offerwall, segmentation, automation, monitoring

    • Monetisation team always has lots of projects which ultimately focus on maximising gains, minimising loss

    • Some of these are active projects (automation, monitoring) while others need some love

    • We would be looking for someone to take lead on projects

  • Managing analysts

    • As the team grows there may be an opportunity to manage analysts and take on more of a leadership role

A successful candidate should be

  • Analytical and metric-driven

  • Organised with high attention to detail

  • Ability to work in a collaborative, fast pace environment.

  • Available and eligible to work in London

  • Experience with digital advertising – big plus!

 

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Marketing Director (Monetisation)
London W1T
Salary negotiable 
Send your CV to info@bmepromise.org

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About the Role

We are looking for an enthusiastic Marketing Director to join our London Office. In this role, you will work closely with the Product and Marketing teams in order to improve our games’ monetisation strategy. The role includes responsibility for:

  • Optimizing marketing spend in the millions and impressions in the hundreds of millions

  • Develop our marketing technology with a focus on analytics and automation

  • Working closely with our 3rd party partners including ad-networks (such as Facebook and Google), tools and various other marketing partners

  • Deep diving into the marketing data in order to make informed decisions about monetization strategies

  • Constantly improving and growing our operation

About You

You are a strong analytical and technical person who is also able to problem solve creatively and thrive in a fast-paced, dynamic environment. You’re passionate about building best in class sophisticated processes. You are able to see the big picture as well as be extremely detailed oriented. You’re the kind of person who wants to understand the “why” not just the “what”.

 

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Marketing Analyst - Graduate
London W1T
Salary negotiable 
Send your CV to info@bmepromise.org

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About the Role

We are looking for an enthusiastic Marketing Analyst to join our London Office. In this role, you will work closely with the Product and Marketing teams in order to improve our games’ monetisation strategy. The role includes responsibility for:

  • Optimizing marketing spend in the millions and impressions in the hundreds of millions

  • Develop our marketing technology with a focus on analytics and automation

  • Working closely with our 3rd party partners including ad-networks (such as Facebook and Google), tools and various other marketing partners

  • Deep diving into the marketing data in order to make informed decisions about monetization strategies

  • Constantly improving and growing our operation

A successful candidate should have

  • Analytical and metric-driven

  • Organised with high attention to detail

  • Ability to work in a collaborative, fast pace environment.

  • Available and eligible to work in London

  • Experience with digital advertising – big plus!

 

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Marketing Analyst
(User Acquisition)  

London W1T
Salary negotiable 
Send your CV to info@bmepromise.org

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About the Role

We are looking for an enthusiastic Marketing Analyst to join our London Office. In this role, you will work closely with the Product and Marketing teams in order to improve our games’ acquisition strategy. The role includes responsibility for:

  • Optimizing marketing spend in the millions and impressions in the hundreds of millions

  • Develop our marketing technology with a focus on analytics and automation

  • Working closely with our 3rd party partners including ad-networks (such as Facebook and Google), tools and various other marketing partners

  • Deep diving into the marketing data in order to make informed decisions about monetization strategies

  • Constantly improving and growing our operation

A successful candidate should have

  • Analytical and metric-driven

  • Organised with high attention to detail

  • Ability to work in a collaborative, fast pace environment.

  • Available and eligible to work in London

  • Experience with digital advertising – big plus!

 

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Game Artist

London W1T
Salary negotiable 
Send your CV to info@bmepromise.org

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About the Role

At Tripledot, we try to operate in an open and collaborative environment where artists can take full creative ownership over upcoming projects be it new features or completely new games. Key responsibilities may include:

  • Creating initial UX flow diagrams, guided by a game design document.

  • Designing and developing an appropriate visual style for the project with an awareness of player demographics and the quality level of competitors in the market.

  • Creating the user interface (UI) with UX best practices in mind.

  • Creating key artwork and illustrations for the project.

  • Leading design discussions with the team during the development to ensure alignment with the product vision.

  • Preparing briefs and art directing external studios when necessary.

  • Implementing designs into Unity, assisted by the in-house technical art team.

  • Championing art and design within the teams and projects you are involved in.

Core Abilities

We are looking for an experienced Artist who can ensure the quality of work in our games will stand out in the competitive mobile games market. We value artists who have a range of skills as there will be many opportunities to use them throughout the game development process.

Requirements

  • A portfolio of previous mobile game experience, showcasing industry-leading artwork and projects.

  • Proven experience working on at least one large released, mobile game.

  • Understanding of the mobile games market, its design styles and trends; how a blockbuster game needs to look, and why.

  • The ability to draw from references within, and outside of the games industry.

  • An eagerness to learn, get hands-on with the game engine and help improve our workflow.

  • Eligible to work in the UK and speak professional-level English.

Additional skills

  • A grounding in graphic design and typography.

  • Experience working with the Unity game engine.

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